![]() ![]() starting a race with a special item) or new car parts and paint jobs for one of the racers.įans of Mario Kart will find a lot familiar in Team Sonic, despite the teamwork gimmick. Playing nets you credits you can turn in for "mod pods", a very lootbox-esque system that thankfully doesn't take real money. It's a great alternative to the standard Mario Kart setup of just plowing through the levels, and it's playable co-operatively with friends, which is a nice touch. The levels actually offer a serious challenge at higher difficulty levels, while a star-based rating system means you don't need to win every race to proceed (but you might have to come back later). The game's marquee mode is called Team Adventure, and it's a neat collection of races and objective-based challenges that also follows a cute (but, if you like, totally skippable) Sonic narrative. I also appreciate that the characters all banter and address each other directly as you race, playing off their established relationships and rivalries. The game leans on Sonic, Tails, Knuckles and Eggman, but the likes of Blaze and Vector are great designs that don't get as much love as they deserve. ![]() (Sorry Zavok.)īut while it's true that some of Sonic's characters are plain bad (Big the Cat, Rouge, actually everyone from the Adventure games) or painfully forgettable (Silver the time-travelling hedgehog), there's also a lot of charm here. Your place on the podium is decided by adding the results of each member on your team, meaning it's no good coming first if they get lapped, so constant use of team actions is generally the best way to ensure victory.Īside from teamwork, the other big change from the rest of the series is that TSR is focused purely on the Sonic franchise, meaning there's nothing from other classic Sega games like Alex Kidd or Golden Axe, and so only four of the 15 playable characters will likely be recognisable to anyone who isn't a die-hard hedgehog fan. Grabbing a traded item can result in powerful variants you won't find on the track on your own, and the three different types of drivers (speedy, technical or powerful) can pick up exclusive items that other types can only get from trading.Īll of these team actions fill up a meter that will eventually let you activate an ultimate power, which means brief invulnerability and increased speed for your whole squad. ![]() If you pick up a missile, bomb or boost, you can choose to use it yourself or trade it to a teammate in need. ![]()
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